GTAIV's PC Kikizo Review
Enviado: quarta nov 05, 2008 1:54 pm
Kikizo just published their review on the pc version of Grand Theft Auto IV, there's a few new details, regarding settings among other things:
"...it was only just now, going back to the Xbox 360 version for comparison, that we realised how superior it actually is... We're talking leaves on detailed trees that are individually visible."
"exture quality can be set to high medium or low, you can toggle the shadow quality, texture filter quality, reflection resolution and water quality - all of which have four settings - low, medium or high (or 'very high', if you really have the extra juice). View distance, detail distance, shadow density and light distance can all be set from 1-100, and most interestingly, so can vehicle density, which also changes the way the game plays for obvious reasons, and to give you an idea of how much you can turn it up, Rockstar told us that the equivalent vehicle density featured on the console versions would have been just 33 per cent!"
"There's also the option to auto-configure, but you can of course play in lower resolutions depending on what you find important and to find the performance sweet spot."
"Flying very high over Algonquin, and looking around us, we were blown away by the views of the entire map - all islands. This is not like you remember the helicopters on console. You can literally see everything: detail directly below you on the ground (including individual traffic) is not compromised, and you can see the entire game map with no paint filtering effect, no lighting cover up and no wobbling - just pure, sharp, awesome scenery and the draw distance of justice. "
"In multiplayer, there's now custom search filtering, so you can search for only games that have auto aim on or off, for example, or any other finely tuned criteria"
"you can choose from your phone if you want to just do a quick match or a full custom search, and from there you'll go into a pre-lobby with a list of all the available games, and you can then apply further filters which will change what's available."
"The number of players in multiplayer is going to be increased from the 16 players on consoles, although the final number is unconfirmed."
If you want to read the rest: http://games.kikizo.com/features/gta-iv ... -on-p1.asp
"...it was only just now, going back to the Xbox 360 version for comparison, that we realised how superior it actually is... We're talking leaves on detailed trees that are individually visible."
"exture quality can be set to high medium or low, you can toggle the shadow quality, texture filter quality, reflection resolution and water quality - all of which have four settings - low, medium or high (or 'very high', if you really have the extra juice). View distance, detail distance, shadow density and light distance can all be set from 1-100, and most interestingly, so can vehicle density, which also changes the way the game plays for obvious reasons, and to give you an idea of how much you can turn it up, Rockstar told us that the equivalent vehicle density featured on the console versions would have been just 33 per cent!"
"There's also the option to auto-configure, but you can of course play in lower resolutions depending on what you find important and to find the performance sweet spot."
"Flying very high over Algonquin, and looking around us, we were blown away by the views of the entire map - all islands. This is not like you remember the helicopters on console. You can literally see everything: detail directly below you on the ground (including individual traffic) is not compromised, and you can see the entire game map with no paint filtering effect, no lighting cover up and no wobbling - just pure, sharp, awesome scenery and the draw distance of justice. "
"In multiplayer, there's now custom search filtering, so you can search for only games that have auto aim on or off, for example, or any other finely tuned criteria"
"you can choose from your phone if you want to just do a quick match or a full custom search, and from there you'll go into a pre-lobby with a list of all the available games, and you can then apply further filters which will change what's available."
"The number of players in multiplayer is going to be increased from the 16 players on consoles, although the final number is unconfirmed."
If you want to read the rest: http://games.kikizo.com/features/gta-iv ... -on-p1.asp