- terça abr 22, 2008 11:06 am
#34440
Para quem não sabe, Aaron Garbut é o director artístico da R* North. A Eurogamer acabou de publicar a primeira parte da entrevista, que pode ser lida aqui. Esta fala mais sobre os conceitos do jogo, a dificuldade de programar para várias consolas etc...
"Firstly we just start collecting ideas. Locations, technology, gameplay, missions, basically everything and anything we want to include or do. We think about what we are trying to achieve in basic terms, we spend a bit of time sorting and discarding some of the initial ideas. Then we just start..."
"Firstly we just start collecting ideas. Locations, technology, gameplay, missions, basically everything and anything we want to include or do. We think about what we are trying to achieve in basic terms, we spend a bit of time sorting and discarding some of the initial ideas. Then we just start..."